The future of video game graphics
- Avant Garde
- 8 okt 2019
- 2 minuten om te lezen

Video game graphics have come a long way from the first video game pong. From developers having drawn 2d sprites characters onto a flat plane to using 3d models in order to create characters that have depth in space, 3d games have entertained us gamers for decades.
Here we can see the evolution of super Mario from a 2-bit plumber to a much more sophisticated and beautiful character model.

In this second example, we can see the evolution of the series Tomb Raider as Lara croft changes models and acquires more polygons in her new adventures. The middle model being the latest one using the most complex and realistic rendering technologies.

The current video game graphics are very realistic, some are speculating that even today you can't really distinguish them from the real world. Take this example for instance:

Can you tell which one is the real one? If we were to remove the lap time and the navigation system I think it would be quite difficult to distinguish which image is the real one.
New technologies that make 3d models more realistic are always emerging. One such technology is photogrammetry, this is when a very high-quality image is uploaded and hyper-realistic landscapes are created. Take these leaves in the snow for example:

This technology is already used in many triple AAA titles. Another popular emerging technology is Nvidia RTX. This is a new technology which calculates a realistic way of rendering light on objects. In simple terms, it simulates real-world light collision in 3d environments. From this video, we can see that the effect is very realistic.
The future looks promising and I think that when we also add Virtual Reality to the mix, we will be able to go on virtual adventures and feel like its happening in real life. What do you think? When will video games become realistic? Submit your answer below :)
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